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Peter Molyneux Interview (August 2004)

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Peter Molyneux Interview (August 2004)

by Kikizo

Published 2004


Kikizo interviews Peter Molyneux in a 30 minute video about his then-upcoming projects The Movies, Black and White 2 and the top secret project Dimitri. Also has discussions on censorship, the next generation of consoles, development and complex/simple games. The interview was filmed in August 2004.

Thank you to Kikizo for the source. The original Kikizo page for this interview is located here: http://games.kikizo.com/features/petermolyneux_vidint.asp

Kikizo noted down the questions on their site, reproduced here for reference:

KEY PROJECTS
  • Which Lionhead projects he is most closely involved with at the moment and how the schedule will develop

  • The people working on Black and White 2 and The Movies - what they bring to the project.

  • Black and White 2 - "It's going to be absolutely awesome" - why? What's it all about?

  • A lot of new mechanics and the use of physics in B&W2 - explain.

  • The Movies - the concept and the system behind it.

  • The AI systems in The Movies - Lionhead's best AI yet?

  • The Movies "breaks out of the bounds of a normal game" - why?

  • Peter says something significant is going to happen to AI... what, why?

BACK TO FABLE
  • Sexual content in Fable - how, why? Discuss!

  • Why has it taken the industry taken so long to put sexual content in games?

  • Censorship in Fable - infamously - what are the implications on the original vision?

CENSORSHIP
  • Why censorship will become a REAL issue to games...

  • "There will be some game or system that'll be very controversial in the next couple of years..."

DIMITRI
  • At long last - Peter talks about Dimitri for the first time! "If I told you more, you just wouldn't believe me."

  • The stage Dimitri is at and how big is the project? How does Lionhead perceive the project?

NEXT GENERATION
  • Next generation - what has Peter's initial impressions taught him?

  • "We have to stop games taking four years."

  • XNA and why Peter hopes it works.

  • How will the Xenon/PS3/N-Rev thing play out? What is next gen's potential?

DEVELOPMENT
  • The death rate of the games development scene - issues - discuss.

  • Re: Developers - have you considered satellite scheme like Karl Jeffrey & Climax?

  • "The Pitch" - How do you convince publishers your games will sell?

  • "You just can't design in the blue sky."

  • "There are not enough people with enough confidence to invest in £20m projects..."

  • "That's the day we start making crap to be honest with you." - what day's that?!

COMPLEX/SIMPLE
  • Do you agree with Satoru Iwata's stance that games are too complicated? Fable's pretty complicated!

  • "People don't want to feel like they're learning..."

  • Are you ever tempted to make really simple games?

  • Exclusive - Peter would love to make a soccer game! Why?

  • Rag Doll Kung Fu - what the hey?

  • Wario Ware - "My mouth dropped open"

THE PC
  • "There's been very little to make me excited..."

  • Peter discusses Half-Life 2, Doom 3 - the PC's potential...

PLUS
  • Plus a sneaky outtake...



Run time 00:33:31.40
Producer Kikizo
Production Company Kikizo
Audio/Visual Windows Media Audio 9, Windows Media Video 7 (480x360, 25FPS, 973kbps)
Language English
Contact Information Kikizo: http://www.kikizo.com

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